So the EEPROM/SRAM/FlashRAM savegames have to be byte swapped before they work on the other platform.
In Project64 it is very easy to cheat so this can be a motivation to transfer an unlocked savegame to the 64drive.
The easiest way I found is this little perl snippet:
$ perl -e 'open F,shift; do { read(F,$a,4); print scalar reverse($a);} while(!eof(F));' bigend.bin > littlend.binsrc: http://stackoverflow.com/questions/6438099/linux-command-line-tool-to-reverse-byte-order-change-endianess
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